Thanks for all the comments guys! Means a lot to us; the good feedback is a relief and the bad is appreciated too. @TrustworthyC I hear you we've been doing a lot of games where you need quite a few bonuses to hit something, its something we kinda fall into cus we love mechanics with lots of potential, and you gotta take from somewhere. We do have things breaking out of this pattern (although it should be noted the math models are quite different in all the games) in the roadmap though, so look out!
Let me know if you want any other stats or so!