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LeoVegas true opinion from a long time player.
The Reel Story replied to Mohskii's topic in Casinos & Sports
Also I believe there is a regulatory ask that they must put limits on an account based on SoW results, and also a time limit on session per day (which you can get removed, but you must specifically ask for it to be removed). It sounds like you hit the 'time limit on session per day'. If you contact webchat and ask them to remove that limit, it should go away. (my wife had this on Leo as well) -
If you think that was 'attacking' then I think you may be snowflaking a little. As for why, they're on a forum. The method of communication is writing. If you want people to understand what you're trying to say easily, then you need to be able to write. It's 2021, with spell and grammar checkers, I'm not sure anyone has an excuse for not being able to write. I also appreciate English may not be peoples first languages, but all languages have grammar, all have largely the same formatting. All have paragraphs and line breaks and most have capital letters. I have no problem if someone writes in broken English due to being a second language, but writing in such a way that makes it, literally, difficult to read because there is zero effort put in to the basics of universal formatting, then I'm gonna ask that they do better.
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God this was hard to read. Please learn how to write. Grammar and punctuation are your friend. Anyway, I know because I used to make these games for a living. All of the stuff you described is complex and unnecessary when a slot is already designed to a profitable RTP value and works perfectly well based on mathematics and statistics. Just because something is random, doesn't mean it isn't controlled. That is what the rules are for (in this instance, the symbols, the payout values of those symbols etc. As an example, lets say you and I play a game. I roll a dice. On a 5 or a 6, I pay you £1, on a 1, 2, 3 or 4, you pay me £1. You will win 1/3 of the time, I will win 2/3 of the time. Overall you will lose. Are you going to tell me the dice is rigged? No, you know you are losing because the rules are in my favour. That is how slots work. As always the simple argument against rigging is that it isn't necessary. A lot of cost, risk and effort for very little reward.
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It's that time again! A new BTG game in their 'Danger! High Voltage' line means a new technical analysis to see what the best symbols are and other info. For those who haven't seen these before, here is the link to the Lil Devil one (which has a link to Danger! High Voltage) So, on with the analysis! Super Bonus So the super bonus is pretty hard to get. There is only 1 instance of the Super Scatter on reel 6, and the reel has 245 stop positions. This means there are 4 possible stop positions where the Super Scatter can land and so the probability of landing it on each spin is 1.63% or, on average, once every 61 spins. There are 16 occurrences of the regular scatters on reels 1-5 (none on reel 6) and those reels are between 150 and 170 symbols long. Heart Beats Faster It looks like it's possible for the Heart Beats Faster bonus to actually retrigger into a Super bonus, as there is an instance of the Super Scatter on reel 6. With only 173 stop positions on reel 6, its probability of appearing raises to 2.31%, or once every 43 spins. However there are only 12 instances of the regular scatters on reels 1-5 (none on reel 6 again), on reels that are 170-180 symbols long, so the probability of a retrigger is quite a lot lower than the probability of triggering a bonus (let alone a retrigger into a Super). Super Heart Beats Faster Super Heart Beats Faster is interesting. There are 24 instances of the scatter on reels 1-6, with reels between 177-184 symbols long, so the probability of a retrigger is actually higher. However, the reel sets massively increase the number of low paying symbols (9's go from 117 instances up to a whacking 170) and also drop the instances of high paying symbols down quite a lot as well. This means that, despite the possibility of the big multiplier, you're likely to be hitting it on lower paying symbols the majority of the time. The Most Beautiful Thing The biggest change in this bonus over DHV and Lil Devil, is the removal of 'bad' symbols. You can only get 9, 10, J, Q, K, A as the selected symbol. While the frequencies of these symbols still vary quite a lot, it still means that your variance of bonuses should be more consistent. The frequencies are as follows (and symbols are ordered best to worst, although in some cases, there's barely anything in it) Symbol Frequency Reel 2 Reel 3 Reel 4 Reel 5 Nine 38 11 7 11 9 Ten 34 11 14 7 2 Queen 33 13 14 3 3 Jack 32 11 13 4 4 King 32 11 13 6 2 Ace 31 12 11 4 4 As usual, 9 is still the best symbol in terms of frequency, but the others don't really have a lot between them. Super The Most Beautiful Thing Ok, on to the super bonus. This is another interesting one. As usual, the symbol frequencies even out, so there isn't really a 'bad' symbol, but the frequencies are actually higher than in the regular bonus (with similar sized reel sets) so the chances of landing a wild (and then a repeated wild) are higher in general. As before, the frequencies are below in order of best to worst (again though, not a lot in it) Symbol Frequency Reel 2 Reel 3 Reel 4 Reel 5 Nine 40 11 11 11 7 Ten 39 13 14 10 2 King 39 11 13 11 4 Queen 38 13 14 7 4 Jack 38 12 14 8 4 Ace 38 12 12 9 5 Conclusion So that's about it, i've not actually played the game for real money yet (not on any of my regular Casino's yet) but it's obvious they've really gone for volatility in this game. That means you're likely to lose a lot, and hit a lot of below average bonuses, but we'll probably see a few entries in the Casinogrounds videos of some monster wins. Personally I don't think it's going to be more fun than DHV (for me), as the super high volatility is likely to make it painful to play, but it will def find it's audiences, and the features are, as usual, solid and well though out (and better than Lil Devil in my opinion, as you don't have to 'build' the super bonus). Shout if you have questions!
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The only thing that must be accurate is the symbols displayed. Symbols above and below the winning area can be whatever the game developer wants. Some providers are lazy and just randomize the symbols above and below the winning area, meaning you often see scatters there, even though they would never hit. It's annoying, but not rigged and not illegal. It's also very common for games to change reel sets when moving to a bonus round, so you will indeed see different quantities of symbols (see my threads about Danger! High Voltage and Lil' Devil). Again, this is standard and not illegal. It's also still random. So no, games do not 'actively' work against you. They passively do by virtue of their math models and their reel setups. Casino's in regulated markets do not lie about the real RTP. In fact, they can't. They have to report real RTP vs TRTP and if there is a divergence the game and casino gets investigated by the UKGC. If you believe there is a Casino that is breaking the law here, report them to the UKGC with your evidence and they will be investigated and lose their license. As I wrote above, the Casino can NOT decide what RTP they want to set for Play N Go games. Play N Go produce multiple RTP versions of their games (so they might do a 92%, 94% and 96% version), the casino then chooses the one they buy. Once bought and placed on the site, the RTP must be displayed and reported on as above. They cannot change to another RTP version without going through testing and regulatory approval. Semantics: The branch of linguistics related to the meaning of words. Your meaning of 'Rigged' differed to my meaning of 'Rigged', therefore, Semantics. Casino's are not 'deliberately' fixed. They rely on the maths and odds of games to return them a specific margin. Some months a game will lose money, some months it will make money. Overall, it makes money because of statistics. Of course it's random and it's independently tested and accredited to be so. Just because you transform a random number into a specific range to suit the game you need (I.E, into a stop position on a reel with 150 symbols) does not make it any less random.
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*sigh*. No they're not. If they were 'confirmed' rigged they wouldn't be available anymore and play n go would be out of business. They do not go 'in to collect mode'. No games in a regulated market do. They don't need to and it's illegal to do so. Casinos cannot change the rtp on the games. Play n go offer multiple rtp versions of their games and the casino can choose the one they put live. Once it is live, they would have to go through some regulatory hoops to change it to a different version, and the rtp would still be displayed in the help file at the correct value.
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Sure, it's semantics. Rigged implies that the software is actively working against you. Keeping an eye on what you do and making sure you don't win by giving you specific results. Which, of course, isn't the case, so I just prefer that term isn't used as it spreads confusion. Certainly though, the odds are against you.
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Mathamatically weighted in the casinos favour and rigged are not the same thing.
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Well, basically, yes, because it's independently tested and verified and then continually monitored. Slots are already in the house favour. There is simply no need to do anything else. Operator and provider licenses are worth millions to them, why would they risk their entire business when they already make a lot of money totally legally? It just doesn't make any sense. Now I'm not saying providers and casino's don't do dodgy stuff, they do, absolutely. But the stuff they do is either legal (just about) or it's the type of illegal that would just get someone fired, or a slap on the wrist, or a small fine. I.E, low risk stuff like taking casino managers out for coke and strippers to get your game promoted or evading tax through creative accounting or having horrible T&C's that they use to avoid paying big wins, because they know most people don't read the T&C. These are all things that happen, but are very low risk to the companies. Rigging, or even massaging slots, risks your ENTIRE business. It's just not worth it. BTW, I do absolutely understand where you're coming from. I often get the same feeling. I had it yesterday when Pheonix Sun ripped my entire balance from me. Part of my brain was saying 'This slot will kill you, you need to go' whereas another part was saying 'Well it's GOT to pay soon, surely'. So it's human nature, I'm not immune to it. I just know that those parts of my brain aren't really talking sense ?
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Ahh, the old 'You work for them so you want to protect the lie' line. It's a classic. So, I USED to work in the industry. I haven't for over 4 years. And I was made redundant on pretty poor terms, so I have no reason to want to 'protect' the company or industry. Additionally, there are tens of thousands of people who work in the industry, over thousands of different companies in many different countries. You think ALL of them have somehow agreed to stick to this big wide conspiracy about how slots work? Especially disgruntled ex employees (of which there will be many). It's just not realistic. Like flat earthing, at some point you have to realise that the truth is actually far more simple than the lie. So yeh, slots do not 'run hot or cold' as I said. The nature of random patterns do. Slots cannot be made to 'run hot or cold' (it would actually be very difficult to do and would throw up lots of issues with compliance reporting of RTP and accredited hashes of deployed software packages.). As I said, if you could tell when a slot is hot or cold, you would always win. This is part of the deep psychology of gambling. Veteran players think they understand the system, but their experience counts for absolutely nothing on slots. As for tracjking achievements, yes, slots CAN have a memory. Anything can, and some have to track things, like lil devil with the hearts or whatever. But each spin is independent. I know you won't believe me, but it is ?
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Jammin Jars is a slightly different case. It's more of a bag of results or a scratch card. So there is a pool of 1.2 million results and when you hit spin, it picks one of them and shows it to you. It's still a random game though, as those 1.2 million possible results average out to the stated RTP, and your chance of getting any one of them is 1 in 1.2 million. For the majority of slots, the positions on the reels are what determine the outcome. Now, it is common that a game will determine all of the result up front (even the bonus round) as soon as you click the spin button. That's pretty standard practice actually (tho providers like BTG do hit the RNG for every single bonus spin). There is nothing wrong with this. Each spin is still the result of the reel positions generated by RNG for that spin. You have to remember that, in almost all slots, a 'Spin' is defined as the point at you click the spin button to the point your total winnings are displayed and paid to you. This means 1 base spin and 50 free spins is all one 'spin'. So in the coin flip example, if you were given 5 free spins on the coin, it would be like me doing 5 flips and recording a video of me doing them, then coming out and showing you the video. I still did 5 coin flips, they were still random, but the result was fully determined before you started watching. Pre-determined does NOT mean rigged. Pre-determined results is absolutely fine, as long as it is done after you click spin, or, like Jammin Jars, it's a random selection from a pool of pre-generated results (although I hate Jammin Jars for this reason). Slots simply aren't 'programmed' to achieve a target. They don't need to be. The maths does it for them through volume of play. The simple fact is, you can't tell when a game is 'hot or cold'. You think you can, but you can't. If you could, you would be a millionaire because you would always win. In a random set, it's very common to have 'hot' or 'cold' streaks within it. That is the nature of randomness.
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As Skyline said, most games will switch up the reel sets when going in to a bonus. And bonuses are not 'pre-determined' in the way you state. They don't pick a x win and then show you a result that matches. The bonus reel sets are used, 10+ spins are made and you get the result. Often all 10 spins are played on the server up front (after you click spin) but that doesn't make it any less random. Your comment about 'if slots were 100% random, casinos would die' is just a misunderstanding of how slots work. Slots hare a mathematical model behind them that makes it so that, statistically, they will pay out less than 100%. This mathematical model is determined by the setup of the reels and the payouts. It ia still completely random what result occurs. As an example. If i flip a coin and pay you 1 for heads and 2 for tails, you will get a certain return. If i then change the payout to 0.5 for heads and 1 for tails, you can expect a lower return. The odds of getting heads or tails is still random and 50/50 in both scenarios though. As for the 'collect losses period'. No. Not the case. Not legal and probably not even possible. Slots already have the mathematical edge. No need to rig them.